Version Revision Notes: 0.1.0, 2008-12-08: --Player character creation implemented. --First two rooms (house and path) implemented. --First person (Mother) implemented. --First four items (shirt, shoes, boots, staff) implemented. --Initial game methods (look, move, get, drop, equip, remove, help, inventory, exit) implemented. --Implemented character strength, agility, and endurance scores. --Implemented item weight. 0.2.0, 2008-12-17: --Additional rooms, persons, and items implemented. --Strike method implemented. --Shortcut keys for game methods implemented. --Game record counters (keeps track of stuff that happens in the game) implemented. --In-game events class created. --First five events set up. --Text file reader for game objects (rooms, persons, and items) set up. 0.3.0, 2008-12-23: --Additional room created, but not implemented. --Strike method renamed to attack. --Additional event set up. --Modified text for room exit descriptions to make it more natural. --Set up zip file for download of self-executing JAR. 0.3.1, 2008-12-31: --Created a simple graphical user interface rather than using DOS emulation window. --Set up Java Web Start files so that it could be started over the web. 0.4.0, 2008-01-05: --Rewrote command parser to implement shortcut commands more effectively. --Added several additional items. --Implemented item lock method to prevent items from being picked up. --Implemented item containers (items that could hold other items). --Implemented "liquid" items, and containers that could be used to pick up those items. --Implemented "put" method to allow an item (or an item in a container) to be put directly into another container. 0.5.0, 2009-01-19: --Modified attack command to allow the player to input types of attacks that can affect the outcome. --Added search command for finding hidden items in certain areas. --Implemented a large area of additional rooms, some of which can be searched. --Implemented character perception score. 0.5.1, 2009-01-25: Current Online Version --Cleaned up various text display bugs. --Fixed bug with search command that allowed the player to search for certain event items in any room, rather than a range of rooms.